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  • News
    News

    Amplifying Steam Scream Fest

    • 10월 16, 2026

    Announcing CreatorPool: CPM campaigns from Partnier

    • 10월 15, 2026
    Partnier is heading to IGDX 2026

    Partnier is heading to IGDX 2026

    • 10월 9, 2026

    Steam Next Fest Amplification: 14.1M Views, a $1.28 CPM, and What’s Next for October

    • 10월 2, 2026

    What’s the CPM for Organic Gaming Content?

    • 8월 25, 2026

    How A Games Showcase Generated Over 1 Million Views

    • 8월 6, 2026

    How a Solo Developer Generated 1.6M Views With Small Creators

    • 7월 9, 2026

    How MOUSE: P.I. For Hire reached 73M views

    • 6월 18, 2026

    Get Ready for the Steam Summer Sale

    • 6월 11, 2026

    Pay In Installments: Unlocking promotions without the upfront cost

    • 5월 28, 2026
    Blog header graphic titled "How Store Page Optimization Turns Traffic Into Wishlist" by Partnier. Below the text, four rounded square panels display the logos for Steam, Xbox, PlayStation, and Nintendo eShop, with video game background art behind each logo.

    How Store Page Optimization turns Traffic into Wishlist

    • 5월 7, 2026
    An infographic-style promotional image from Partnier, titled "CREATOR PROGRAMS: A CLOSER LOOK WITH MUNDFISH." The background is a dark charcoal grey with subtle horizontal scan lines. In the top right corner is the Partnier logo, which consists of a blue geometric diamond icon and the text "PARTNIER THE GAME MARKETING ECOSYSTEM." The center of the image features five overlapping vertical digital cards, arranged in a fan shape to showcase various creator and partner program interfaces. Center Card: The focal point is the Mundfish Creator Program dashboard. It features key art for the games Atomic Heart, The Cube, and ILL. It also highlights a "DLC 4 Trailer Reaction Campaign" for Atomic Heart. Left Cards: One card displays the Dungeon Stalkers Creator Program in blue, and another shows the PC Game Pass Partner Program in bright green, featuring game tiles for titles like Tales of Kenzera: ZAU and Monster Train. Right Cards: These include the Cloudheim Creator Program in a light teal and a red-themed Hunger Creator Program card on the far right. The main heading on the left uses bold sans-serif typography, with "CREATOR PROGRAMS" highlighted in a vibrant mint green.

    Creator Programs: A Closer Look With Mundfish

    • 4월 16, 2026
    A wide marketing header for a Partnier case study. The text reads: "CASE STUDY: "How Cloudheim's Demo, Launch & Creator Program Generated 2.3M View" The Partnier logo is in the top right, and the Cloudheim and Noodle Cat Games logos are at the bottom. The background is a vibrant blue sky featuring the game's stylized characters in action.

    Case Study: How Cloudheim’s Demo, Launch & Creator Program Generated 2.3M Views

    • 4월 16, 2026
    Banner image with Partnier branding and headline “How Creator Programs Build Lasting Creator Relationships,” featuring example creator program pages for PC Game Pass, HUNGER, and Cooking Diary.

    How Creator Programs Build Lasting Creator Relationships

    • 4월 2, 2026

    How HITMAN Freelancer Generated 23.9 Million Views

    • 3월 26, 2026
    Escape Floor Zero Case Study

    How Escape Floor Zero Generated 2 Million Views Through Promotions and Recommendations

    • 3월 12, 2026
    Case study header for Nikoderiko: The Magical World showing Partnier, MY.GAMES, and Knights Peak logos alongside colorful key art, with the headline “How Nikoderiko got 2.6 Million Views.”

    How Nikoderiko got 2.6 Million Views with Partnier

    • 2월 25, 2026
    "Partnier Steam Next Fest February 2026 promotional image featuring Keymailer interface, showcasing demos for upcoming games like Stonehold, Kindling, and others, with a focus on turning demo exposure into sustained momentum."

    Steam Next Fest February 23 – March 2: Turning Your Demo into Month-Long Momentum

    • 2월 12, 2026

    How SCORN Generated 8.8M Views with Keymailer

    • 1월 29, 2026
    Case study header for Nikoderiko: The Magical World showing Partnier, MY.GAMES, and Knights Peak logos alongside colorful key art, with the headline “How Nikoderiko got 2.6 Million Views.”

    Better Support, Better Results: How Partnier Helps You Win

    • 1월 15, 2026
  • Case Studies
    Case Studies

    Amplifying Steam Scream Fest

    • 10월 16, 2026

    How A Games Showcase Generated Over 1 Million Views

    • 8월 6, 2026

    How a Solo Developer Generated 1.6M Views With Small Creators

    • 7월 9, 2026

    How MOUSE: P.I. For Hire reached 73M views

    • 6월 18, 2026
    A wide marketing header for a Partnier case study. The text reads: "CASE STUDY: "How Cloudheim's Demo, Launch & Creator Program Generated 2.3M View" The Partnier logo is in the top right, and the Cloudheim and Noodle Cat Games logos are at the bottom. The background is a vibrant blue sky featuring the game's stylized characters in action.

    Case Study: How Cloudheim’s Demo, Launch & Creator Program Generated 2.3M Views

    • 4월 16, 2026

    How HITMAN Freelancer Generated 23.9 Million Views

    • 3월 26, 2026
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