Bringing Games to Press, Influencers, and Enthusiasts - at Scale

Games succeed by connecting with fans, creators, press, and influencers. Partnier powers your game’s journey from start to finish

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We Are Heading to GDC

March 17-21, San Francisco

Want to catch up with our team at GDC? Use the buttons below to book a time that suits you

Connecting Press & Influencers with Game Promoters at Scale

Game marketing starts with organic content from press and influencers, the best ROI for launch, and beyond

We Are Heading to GDC

March 17-21, San Francisco

Want to catch up with our team at GDC? use the buttons below to book a time that suits you.

Choose managed for agency-like service, or self-service to use the platform yourself

Trusted by 15,000 Organisations

Publishers, Studios, Agencies, Indies, & Solo Devs

Our Unique 4x Offer for Game Publishers

Tools to get games built, get games marketed, and get game loyalty

Direct access to our global network: 2,000 media, 50,000 influencers, and 750,000 game testers

A multi-lingual Campaign Management Services team

and a single dashboard to manage it all

Connect on All Media and Platforms

Influencers

Influencers are essential for game discovery. Our fast-growing network is in every country, and on every platform

50,000+ influencers
2.4 billion reach

Press & Podcasts

Where influencers entertain, press inform and educate. Our press network includes news and reviews sites, podcasts, and blogs, in every language

1,750+ press and podcasts
2.2 billion reach

PC, Console, Mobile, VR, Web and Web3

Promote games on all hardware and DRM configurations, including tracking activations and play time on Steam

Free-to-Play, DLCs, & Live Service Games

Request a case study showing how our multilingual campaign management team launch games across 3 continents using our marketing dashboard, providing consulting, planning, execution and reporting. 

Betas, Launches &
Partner Programs

Complete lifecycle management from recruiting play testers, activating influencers at launch, to long term creator programs